Do cars break down?
HP of cars on our server is unchanged, however, we managed to decrease impact damage. Currently, it works in such a way that a fully completed and operational car, can withstand an impact of ~ 80 km / h, only the hood and the radiator are damaged. If we put on radiators, but not the hood, the car will die by the next crash at ~ 80 km / h, but after putting on the hood, it may survive another such crash at ~ 80 km / h, will end in the death of a hood and the car. Apart the presence of the hood, the first hit at a speed of 120 km / h ends in death, both cars and passengers. The mechanics of the cars work in such a way that as the speed increases, the damage multiplies, so when driving below 80 km / h the cars will withstand even more. For comparison, in a vanilla, each blow = <100 km / h to death for both.